F1 Laps Data

Average F1 2020 AI Difficulty per Track

See the AI difficulty F1 2020 players actually run at each track, based on live data from thousands of community races. Difficulty in the F1 games runs from 0 to 110, and most players nudge it up or down depending on the circuit. The table below shows where the community lands, track by track.

Each track's number is how its average AI difficulty compares to the overall average across all tracks, based on players of every skill level and game mode. It's what the community actually runs, not a target you should hit. Higher means players tend to run a higher AI difficulty at that circuit; lower means they dial it back.

Not sure what to run? Try the F1 2020 AI Difficulty Calculator

Higher AI difficulty Lower AI difficulty
Track Avg. Difficulty Delta to Average
Australia
84 -3
Bahrain
85 -2
Vietnam
84 -3
China
86 -1
Netherlands
87 0
Spain
85 -2
Monaco
83 -4
Azerbaijan
88 +1
Canada
86 -1
France
87 0
Austria
89 +2
Great Britain
87 0
Hungary
87 0
Belgium
88 +1
Italy
89 +2
Singapore
88 +1
Russia
88 +1
Japan
88 +1
United States
89 +2
Mexico
90 +3
Brazil
91 +4
Abu Dhabi
88 +1
Overall
87

The Codemasters F1 2020 Game features 20 different tracks, including: Melbourne Grand Prix Circuit (Australia), Bahrain International Circuit (Bahrain), Hanoi Circuit (Vietnam), Shanghai International Circuit (China), Zandvoort Circuit (Netherlands), Circuit de Barcelona-Catalunya (Spain), Circuit de Monaco (Monaco), Baku City Circuit (Azerbaijan), Circuit Gilles-Villeneuve (Canada), Circuit Paul Ricard (France), Red Bull Ring (Austria), Silverstone Circuit (Great Britain), Hungaroring (Hungary), Circuit de Spa-Francorchamps (Belgium), Autodromo Nazionale Monza (Italy), Marina Bay Street Circuit (Singapore), Sochi Autodrom (Russia), Suzuka International Racing Course (Japan), Circuit of The Americas (United States), Autódromo Hermanos Rodríguez (Mexico), Autódromo José Carlos Pace (Brazil), and Yas Marina Circuit (Abu Dhabi).

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